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AuthorComment
joe p
Probe
Posted: 9 Mar 2002
10:50 GMT
Total Posts: 1
if you want this site to be big, your best bet is to do it in _some_ dynamic language such as php or asp or even just a bunch of cgi scripts. If you expect this site to expand you have to realize that it will become a bitch to manage =P
Barrett
Administrator
avatar
Posted: 9 Mar 2002
19:05 GMT
Total Posts: 1676
thanks... we're on it, Z is currently making some nice news-posting CGI's, then he's gonna make some nice comment systems/forum (he thinks it will be too primitive, but i think it'll be perfect)... it actually relies more on other people than us, unless we become like retarded people who just put reviews up for every possible game without an author's permission. don't be scared to just send us an email giving us permission to feature your game on our site... obviously this site won't be anywhere near ticalc.org or ti-fr.org or calc.org, but we're hoping to get a good number of games on here in a convinient way for people to access, and talk about games and stuff.

[Edited by Barrett on 09-Mar-02 22:30]

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-Barrett A
zkostik
Carrier
avatar
Posted: 10 Mar 2002
15:11 GMT
Total Posts: 2486
Yeah, I thought about using PHP-Nuke at first but getting a MySQL database is kinda expensive plus, extra space isn't that cheap either (we're running this site at no profit and don't have great funds so, we can't make the site have everything). The site won't grow as big as ticalc.org anyway, so we decided that we don't really need all this dynamic stuff and a ton of forums/comment boards. We'll ofcourse have a forum, but not to that extent as ticalc.org <-- as Barrett said above.

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