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General Discussion Board \ Calculator Discussion \ Wanna help us with the games?

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AuthorComment
zkostik
Carrier
avatar
Posted: 22 Jan 2002
19:19 GMT
Total Posts: 2486
We're loaded with work and we really need some hands to be able to complete our currents games (SAS 89 and Star Craft 89). Here's who we have in our team so far:
1 68k programmer
3 gfx artists
1 win programmer

If you think you have skills that will help the project, please don't hesitate to contact us. I suggest that you email us if you want to join.
Thanks.

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pollpo
Probe
Posted: 22 Jan 2002
20:30 GMT
Total Posts:

Edit
Yeah, we need other people besides Graphics artists. (though I guess my title would be more along the lines of "Handy Man extraordinair at getting things you shouldn't be able to get for free." Gotta love the www comunity, loving folks, every one of them. Ya, a brilliant 68k programmer would help our speed alot, that and perhaps someone who could hook us up with some free ice cream and a box of Cheez-Itz.
spiral
Wraith
Posted: 23 Jan 2002
14:12 GMT
Total Posts: 958
hey...am i considered one of the artists?? hmm...i better start drawing a bit more if i am... anywayz, someone who is profiencent in C would also work (i've only learned a tiny bit o' C++). anywayz, help out plz.
zkostik
Carrier
avatar
Posted: 23 Jan 2002
20:04 GMT
Total Posts: 2486
Well, yeah. You're helping us right? I hope we'll get more people. Folks who can rip/convert gfx for SC would be of great use, because there's a whole ton of gfx in SC. Thanks everyone.

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spiral
Wraith
Posted: 24 Jan 2002
14:59 GMT
Total Posts: 958
It'd be nice if u could set up a little web page 4 people who want 2 rip gfx off starcraft (if there are any), but u could post which units have been ripped well already, and which ones still need 2 be done. Also, u could list which units are priority on this list. Besides that, we need 2 know what color is used the most for background, and shy away from it, so units don't blend in. I finished my background 4 SAS, so should i mail it 2 u Z?? Good Luck w/ finals everybody
zkostik
Carrier
avatar
Posted: 24 Jan 2002
16:07 GMT
Total Posts: 2486
Ya Spiral, I'm currently remodelling my site. It'll have many improvements, as I foresee. Yes, send all SAS gfx to me because I will convert it to be used in SAS. Thanks for your work.

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zkostik
Carrier
avatar
Posted: 27 Jan 2002
09:57 GMT
Total Posts: 2486
Hey Spiral, I've just converted you SAS back and sent it to Barrett. It's cool, we'll see how it looks with all the enemies. Good job.

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spiral
Wraith
Posted: 28 Jan 2002
17:51 GMT
Total Posts: 958
i started on my next back, space, galaxies, planets...i'm not 2 sure how it'll look probably not as cool as the moon base one, but it's a bit easier.

btw, barrett u should have some stuff like, the option 2 stop the background from moving when wanted, or when bosses. And options 2 have enemies appear at certain points (like from buildings). i'm not sure how u would do that...but maybe everytime the screen scrolls, it increments something by 1, and when it reaches a certain point, a data table at the end of athe level tells the game which enemy/ stop scrolling /etc just some thoughts.
spiral
Wraith
Posted: 28 Jan 2002
17:54 GMT
Total Posts: 958
i started on my next back, space, galaxies, planets...i'm not 2 sure how it'll look probably not as cool as the moon base one, but it's a bit easier.

btw, barrett u should have some stuff like, the option 2 stop the background from moving when wanted, or when bosses. And options 2 have enemies appear at certain points (like from buildings). i'm not sure how u would do that...but maybe everytime the screen scrolls, it increments something by 1, and when it reaches a certain point, a data table at the end of athe level tells the game which enemy/ stop scrolling /etc just some thoughts.
zkostik
Carrier
avatar
Posted: 28 Jan 2002
19:27 GMT
Total Posts: 2486
Nice job. We planned to have actual levels in SAS, not just random moving enemies and backgrounds. That's a bit in the future though. We'll resume most of the work after the semester exams in school. Oh, Spiral, would you like to draw some gfx for the weapons? Like the BFG shots, etc. I'm just kinda busy now and I also want to see what others can cook as well. Bye and thanks.

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spiral
Wraith
Posted: 29 Jan 2002
17:53 GMT
Total Posts: 958
yeah, semester exams can be really annoying, anywayz, i might get 2 drawing some stuff (i just finished exams last week, but a lot of time gets sucked into talking on AIM). i also got a bunch of homework in my classes right from the start of 2nd semester, but i'll try 2 get a little bit of work done (realllly tired atm though)
LoVeStArCrAfT
Probe
Posted: 1 Feb 2002
15:56 GMT
Total Posts:

Edit
i wish i can help but im just a 13 year old who draws really well compared to MOST people....
spiral
Wraith
Posted: 1 Feb 2002
16:36 GMT
Total Posts: 958
Oh yeah, Z, i changed my backgroudn around a little, i'll send u the new version soon, I might do a little work this weekend, if i finish my hw. who's the win programmer ??
zkostik
Carrier
avatar
Posted: 1 Feb 2002
19:30 GMT
Total Posts: 2486
Hey LoVeStArCrAfT, your age doesn't matter as long as you're useful. If you want to join and think that you can help us, then we'll be happy to have you in. Thanks.
And to Spiral, ok good job, I can teach also you how to convert background to be used in SAS if you like.

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Mathwiz
Probe
Posted: 3 Feb 2002
12:59 GMT
Total Posts: 1
Hey, I can help... In fact, graphics are the only thing I DON'T do!

For Windows programming, I am very very skilled in VB, and somewhat in VC++ (but not very). As for calculator programming, I am fairly good with C (Using TIGCC), but not at all in Assembly, so I hope you don't need Assembly skills from me...

Anyway, I would love to help, because it looks like this is a really neat group...

/\/\][©|<
zkostik
Carrier
avatar
Posted: 3 Feb 2002
20:54 GMT
Total Posts: 2486
Hi, I'm glad you'd like to he. Currently, we have one VB programmer who's working on a map editor for Star Craft 89, and I'm sure he'll more than appreciate your help. You'd be as equally needed in 89 programming, cuz Barrett is alone for now. Please email him, andersun02@mstar2.net Since he programms all of our games, he kinda coordinates all the stuff, so it'll be the best thing to contact him first. Again, thanks a lot for lending us a helping hand. Oh, and thanks for your nice comment about our group. =[)

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Barrett
Administrator
avatar
Posted: 26 Feb 2007
17:22 GMT
Total Posts: 1676
I DO!!!

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-Barrett A
haveacalc
Guardian
avatar
Posted: 26 Feb 2007
17:46 GMT
Total Posts: 1111
Sweet (and a record bump)! Let me know if I could help with the SC project in any way. My 89 is smiling...

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-quoted directly from most movies that don't exist (and some that do).
allynfolksjr
Administrator
avatar
Posted: 26 Feb 2007
20:38 GMT
Total Posts: 1892
Psh, it was only five years.
haveacalc
Guardian
avatar
Posted: 26 Feb 2007
22:49 GMT
Total Posts: 1111
It was a good 5 years!

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-quoted directly from most movies that don't exist (and some that do).





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