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General Discussion Board \ Calculator Discussion \ How Do You Program Assembly Games?

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AuthorComment
SPfan
Marine
Posted: 24 Dec 2004
11:16 GMT
Total Posts: 25
Does anyone know how?
JcCorp
Probe
Posted: 24 Dec 2004
11:43 GMT
Total Posts:

Edit
It's nothing like basic. You write text files in a complicated language on the computer, and then you run compilers to compile the text files into a program
haysgames
Marine
Posted: 24 Dec 2004
15:05 GMT
Total Posts: 20
you can also look up source code for already made ASM games, change some of the text, and recompile them as your own.
allynfolksjr
Administrator
avatar
Posted: 24 Dec 2004
19:21 GMT
Total Posts: 1892
Yeah, and probably without giving the original author credit, and changing the text to say you made it. Just like hays does!
Jayhawk
Dragoon
Posted: 24 Dec 2004
20:31 GMT
Total Posts: 80
Assembly language isn't complicated. It just requires you to use different techniques than you would when using a higher level language, particularly one such as BASIC. You "assemble" a program on a computer and then send it to the calculator where it can be executed.
Jayhawk
Dragoon
Posted: 24 Dec 2004
20:35 GMT
Total Posts: 80
I'm responding to the comment by haysgames.

That post is in no way constructive and the behavior you are suggesting is unacceptable in the TI community. I will not hesitate to remove any further comments of the sort and restrictions on your account may be imposed.
spiral
Wraith
Posted: 24 Dec 2004
21:29 GMT
Total Posts: 958
Well, it could be acceptable depending on the license. But I've never heard of a developer that would allow that.
haysgames
Marine
Posted: 24 Dec 2004
23:27 GMT
Total Posts: 20
lol you guys are pretty uptight here. that was a joke. it is funny. ha ha.
spiral
Wraith
Posted: 25 Dec 2004
01:50 GMT
Total Posts: 958
That definately is left a couple dozen standard deviations on the funniness scale...
Jayhawk
Dragoon
Posted: 25 Dec 2004
05:43 GMT
Total Posts: 80
I don't see any humor in the comment whatsoever. Given the history of Hays, such comments have to be taken seriously. Now please keep the discussion on-topic, haysgames. Thanks.
Ray Kremer
Ultralisk
Posted: 28 Dec 2004
07:35 GMT
Total Posts: 310
Read this:
http://www.technicalc.org/tifaq/?p1.htm#2.1





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