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General Discussion Board \ Game and Program Discussion \ Evil Rpg Is Finnally Done!

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AuthorComment
IdealIdeas
Marine
Posted: 20 Jan 2009
17:03 GMT
Total Posts: 35
I am just wondering if anyone would like to test my game?
Its not like other RPG games where you can walk about.
The battle Screen sorta looks similar to a pokemon game.
Here is a list of features:
Lots Of Monsters To Fight. (Over 10 Monster Names)
No Monster Has The Same Stats. (To A Limit, Dependent Upon Level)
Over 20 Purchasable Items.
Customizable Stats (4 Stats That Can Be Customized When Creating Your Character.)
2 Save Slots
Battle Mode Has A Hide Mode Which Makes Calculator Look As If Your Not Playing A Game. (Input 123 To Return To Game)
7 Spells (Each Spell Requires A Certain Amount Of Intelect To Use.)
Battle Mode Has A Clock To Display Current Time. (If You Get Carried Away Playing It.)
Many Options! Go To Market, Rest At In, Look At Your Stats, Save and Load Game, and much more.
Much More!
This Game Is Fairly Big Though!
To Get It Working Properly I Have Had To Seperate The Program Into 3 Sections. 1. Character Editor, 2. The Town, The Shops, ect..., 3. The Battle Engine.
Requirements:
DoorsCS (MIRAGE NOT COMPATIBLE! THAT WILL BE LATER)
Atleast 150000 Free Bytes Of RAM. (So You can Ungroup The Main bit Then archrive it.)

I will submit what to do if anyone wishes to test game!

Btw, By making this game into 3 sections I have opened up the possiblities for expansion packs that could modify the battle engine or the main bit.
I Do Plan On Making Expansions If Test Goes well.
haveacalc
Guardian
avatar
Posted: 20 Jan 2009
20:56 GMT
Total Posts: 1111
Nice! I can't make any promises, but your chances of getting someone to test it will be bettered by also asking people at other calc sites:ticalc (upload as a beta and mention that you're looking for testers in the file description), Cemetech, MaxCoderz, UnitedTI, Revolution Software, TI-Freakware, Out-of-the-Box Programming, #tcpa on IRC, ect.

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-quoted directly from most movies that don't exist (and some that do).
me2
Goliath
avatar
Posted: 21 Jan 2009
10:15 GMT
Total Posts: 171
I would recommend not making DoorsCS a requirement. Mirage is better, support is incredibly easy to add, and Doors either takes up RAM or causes weird things to occur, depending on the calculator and version of Doors. At least make it executable from the Home Screen. One other thing: when you listed the RAM requirements, you said it used 150000 bytes (~150 KB). Did you mean 15000 bytes? The calc only has 24 useable KB of RAM.

Aside from that, it looks pretty good. I'd like to give it a shot.

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<--- Going out with a bang.
IdealIdeas
Marine
Posted: 21 Jan 2009
11:11 GMT
Total Posts: 35
yes i meant 15 kb srry bout that

In total its about 28 kb thats with all 3 programs and pics, and use of 4 lists





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