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AuthorComment
JohnyTosa
Probe
Posted: 23 Nov 2008
08:11 GMT
Total Posts: 2
Hello,
just a little question.
How can I play with two linked Calculators (Ti84+) and MirageOS.
If i click on the button for Linkplay, both calculators just show:

Waiting for other calculator

or something similiar.

Great Page,
mfg Johny
haveacalc
Guardian
avatar
Posted: 23 Nov 2008
09:04 GMT
Total Posts: 1111
Hey, welcome to CalcG. Which game would you be talking about?

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-quoted directly from most movies that don't exist (and some that do).
JohnyTosa
Probe
Posted: 23 Nov 2008
09:11 GMT
Total Posts: 2
Actually Bubble Trouble and Battleship!
me2
Goliath
avatar
Posted: 8 Dec 2008
11:43 GMT
Total Posts: 171
You cannot use a USB link cable. It has to be a link cable that goes in the I/O port (the round one). This goes for all calculators that have the number 8 in their names (83,83+/84+/SE,89/Ti,86,82,and 85).

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<--- Going out with a bang.
allynfolksjr
Administrator
avatar
Posted: 8 Dec 2008
18:52 GMT
Total Posts: 1892
Correct, you gotta use the I/O port.
darksideprogramming
Guardian
avatar
Posted: 9 Dec 2008
12:04 GMT
Total Posts: 1005
Makes sense, although I wouldn't be surprised if there was perhaps a way to utilize the USB port for multiplayer stuff.

/me turns on the BrandonW sign
haveacalc
Guardian
avatar
Posted: 9 Dec 2008
17:34 GMT
Total Posts: 1111
Haha, you said a funny thing.

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-quoted directly from most movies that don't exist (and some that do).
Vectris
Ultralisk
avatar
Posted: 9 Dec 2008
20:22 GMT
Total Posts: 375
*misses the joke*

It is fully possible to make a multi-player game using the USB port. Now a good multiplayer game, not so much...
allynfolksjr
Administrator
avatar
Posted: 10 Dec 2008
16:10 GMT
Total Posts: 1892
Tankers was the best multiplayer game ever, btw.
Vectris
Ultralisk
avatar
Posted: 10 Dec 2008
16:17 GMT
Total Posts: 375
That was the TI-89, completely different from multi-player on the 84.
allynfolksjr
Administrator
avatar
Posted: 10 Dec 2008
19:30 GMT
Total Posts: 1892
Luckily I didn't specify "for the 84."
darksideprogramming
Guardian
avatar
Posted: 11 Dec 2008
10:04 GMT
Total Posts: 1005
There you go with that 8x bias again, Nikky.
allynfolksjr
Administrator
avatar
Posted: 11 Dec 2008
13:56 GMT
Total Posts: 1892
Sorry. :(
darksideprogramming
Guardian
avatar
Posted: 12 Dec 2008
07:13 GMT
Total Posts: 1005
You should be. :P
me2
Goliath
avatar
Posted: 15 Dec 2008
11:48 GMT
Total Posts: 171
You cannot make any multiplayer games that use the USB port unless you manage to hack the OS or install one that you made yourself. All the calc-to-calc in-program communications (in BASIC and ASM) are auto-routed through the I/O port, so you have to override the OS. I would imagine that with some editing, Xlib could do the job.

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<--- Going out with a bang.
Vectris
Ultralisk
avatar
Posted: 15 Dec 2008
14:53 GMT
Total Posts: 375
me2 what are you talking about? It is very possible to use the USB to USB cable to connect two calcs, and then, using the getcalc( command you can send variables back and forth to create simple multiplayer games.

You can't make real-time multiplayer games if that's what you mean. It takes a good 1 or 2 seconds to process the command.
me2
Goliath
avatar
Posted: 18 Dec 2008
13:54 GMT
Total Posts: 171
Of course, I haven't seen any RTS games for the 84+ anyway. A sad lack if you ask me.

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<--- Going out with a bang.
Vectris
Ultralisk
avatar
Posted: 18 Dec 2008
17:52 GMT
Total Posts: 375
Well it's a sad lack but an unsurprising one. It's incredible hard to do arcade games let alone keep the speed and ad AI or lots of if statements for different moves etc.
me2
Goliath
avatar
Posted: 23 Dec 2008
07:57 GMT
Total Posts: 171
There is one decent one for the 89. Command & Conquer is pretty good, but it needs more levels and better performance on complex levels.

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<--- Going out with a bang.
turtlbrdr
Marine
Posted: 23 Dec 2008
10:21 GMT
Total Posts: 39
calcproductions is right the getcalc( command is capable of utilizing the USB port, I recall from the manual. that on the the 84+/se (and any other 8x calc that has the port) The command has up to two commands; the variable to get and the port to use. So from that standpoint it should be possible.

Yeah I just grabbed my manual and it can have two syntaxes:
GetCalc(variable) or
GetCalc(variable,portflag)

The first is self explanitory, however what you may not have know is that the command will attempt to use the USB if it is connected; BY DEFAULT!

The second is different, in the respect that the port flag designates where the calc searches, and I quote this from the manual:

portflag=0 use USB port if connected;
portflag=1 use USB port;
portflag=2 use I/O port.

end quote.

SO from my perspective is that it is completely possible for it to happen. My issue lies in the the problem of compatibility, for my knowledge only the 84's have the USB port, and from my experience many people will want to get away with baseline specs (an 83+), especially in today's economy. So you'd either have to carry around both the USB cable and the I/O cable, or just the I/O cable. It's a clear choice; besides is there any clear difference between the USB and I/O port? (please reply to that)

P.S. it sounds like a much better thing to do in asm ;)

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Head, and only, programmer of StarAeritha Productions





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